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[Discussion] Instance Viewer and other Tools

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#411
Posted on 10/14/14 12:41:40 PM | Show thread starter's posts only

Edited by KrPole at 10-15-2014 06:51 PM

My assumption was that they'd learnt from all the previous times they added a module like this. I'll do some of my own testing and submit whatever i find to the service center.

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#412
Posted on 10/20/14 5:47:47 PM | Show thread starter's posts only

glaive1976 replied at 10-14-2014 05:43 AM
FYI, our corp has tested Armstrong Core and JoL in the arena under conditions designed to test the x ...

Looks like you are right. And i'm finding other stuff also. ESB's are the same as Armstrong Cores, and Abyssal does not stack with Tysons

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#413
Posted on 10/27/14 11:44:42 PM | Show thread starter's posts only

Some patch notes:
- added zephyrus and behemoth to /max/des
- added vapor engine to /des
- fixed sb tech for /des/max

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#414
Posted on 11/7/14 6:36:16 PM | Show thread starter's posts only

Just noticed, there is no HD picture of Andrew on the krtools but there is one on the wiki.  So, here is wiki picture link:

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I'm pressed but not crushed.
Persecuted but not abandoned.
Struck down but not destroyed.
#415
Posted on 11/28/14 6:03:58 AM | Show thread starter's posts only

Hi,
-- Damage is not recalculated after removing chips in ship designer. [Chrome, win7 64bit]
its not really affecting anything
-- Please include the new shield module "Twilight Armor" in ship designer when your time permits.
-- Awesome tools, thank you very much!
Cheers,
Jason

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#416
Posted on 11/28/14 3:59:44 PM | Show thread starter's posts only

Twilight Armor is currently bugged and useless at the moment. No point in adding it.

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#417
Posted on 11/30/14 11:50:41 PM | Show thread starter's posts only

Very cool

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#418
Posted on 12/29/14 7:45:42 PM | Show thread starter's posts only

HOLAAA QUIERO EL PLANO DE SEFHIROSS QUIEN ME LO REGALAAA
:lol:lol

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#419
Posted on 12/30/14 10:52:56 AM | Show thread starter's posts only

Editado por Ramiro_Urbieta(27094161) en 12-30-2014 10:58 AM

:victory:

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