And that\'s the problem. I don\'t think IGG will go for it because as I stated in my last post, everyone and their mother will gun for them as well, so what\'s the point? Might be easier for you, but will be easier for others that will be hunting humas.
Ok say for instance: we got this look up as you say. You were looking for a lvl 5 huma and you find one, but it was out of reach. You spent your AGT to warp into the area or closer thereof. Nothing out of the ordinary as you see the timer counting down without a battle, so you decide to send your fleet. About 2 mins remaining, you see the huma light up --- someone else got it. After you pressed the recall button, your ships begin to return to you, making you vulnerable to attack and unable to move or (if those were your only fleets) send out to another huma. After your ships arrived back, you see another huma with a decent distance from your planet, so you send out again, hoping to net it before someone gets to it. Again, halfway towards the travel, someone else got that huma. Pissed off and frustrated because you wasted an AGT and a good amount of SP as well as time, you wondered how this is possible --- oh that\'s right, they made it easy to find humas on the grid just because people can\'t take the time in locating one.
As I had said in my last post, I will say here. They, IGG, made them in a way that people will rely on their wits to locate them and pray that they get there first. They also counted on the fact people will either buy AGTs (if they don\'t have any) or get annoyed because it\'s a time consuming operation to begin with, that they spread them far apart and at random. People like that, who don\'t have time in locating, makes it easier for others to do them. I spent some time in locating the humas that I need to get to. If I cannot do it, then I do it later.